Zombie Army VR is the second VR game I've worked on which is still in active development.
All footage was captured on PS5 dev kits using PSVR2 headsets. Since only the right-eye could be captured, I had to carefully position my hands to "center" the frame as much as possible. This meant the footage was ideal for the various resolutions used while marketing the game.
Roles:Video Editing, Motion Graphics, 3D Animation, Games Capture, Cinematics (Unity Cinemachine), Audio Mixing, Versioning and Localisation, Filming (on-set)
Reveal Trailer
Roles: Game Capture on PSVR2 with Elgato 4K60 (assisted by Billy Baker on some sections), Video Editing, Audio Mixing by Nick D Brewer, Motion Graphics, Cinematics by Hayley Rumbold
Flesh™️ - A Feast In A Bottle
Roles: Camera Operation, Lighting, Audio, Games Capture on PSVR2, Cinematics, Video Editing, Motion Graphics